![]() In Diablo 2, players only had three difficulties to run through in Normal, Nightmare, and Hell. Diablo 2 itself has been one of the most played PC games since its release in 2000. StarCraft, Diablo 2, WarCraft III, and World of Warcraft are all great examples. ![]() They normally stand the test of time and many of them are still played to this day. Replay value is something that Blizzard games tend to have. Are you ready for a fourth playthrough with the same character? Are you ready for the edge-of-your-seat difficulty that Inferno brings? Is the game still fun at that point? I raise a lot of questions but the main question here is: just how much replay value does Blizzard’s new game have? By the time you reach Inferno mode with a character in Diablo 3 you’ve hit the level cap and beaten the story three times.
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